Start with the original game
PokeBonk is a browser 3D survivor from the project led by Charcher. The original introduction requires JavaScript and WebGL. Our homepage embeds that original game; your game session belongs to the original project.
The outer fullscreen control enlarges the game window. It does not select a Pokémon or complete the original game’s entry screen for you. Click inside the game to continue its own setup.
Follow the entry screens
This entry sequence was checked on a new Guest in v0.7.1. Guest entry is inside the original game; the Field Guide itself needs no login.
- Choose Guest, or sign in to the game account that holds your existing progress.
- For a new profile, choose Bulbasaur, Charmander or Squirtle and confirm your first League member.
- Open Play, select your member in The League and use “See all its moves” to inspect its kit.
- Choose an available region and mode. In Classic, choose Normal, Hard or Nightmare; Normal displays the base Stardust multiplier.
- Check Settings → Keys for your bindings, return to the preparation screen and select Start! when ready.
Give the first session a small goal
Treat the opening as practice. Get comfortable moving away from a crowded position, check where the camera points and notice which buttons open information without ending the run. Read one upgrade choice carefully instead of trying to memorize every possible build.
When a choice appears, ask what it changes: an attack you already own, another move, a stat or a different effect. If you are unsure, keep the exact card name so you can look it up afterward. A short note about the decision is more useful than a vague memory that a build felt stronger.
- Learn movement before adjusting several settings at once.
- Inspect the current kit before committing to a new direction.
- Use the game’s own pause controls before stepping away; enlarging or shrinking this website is not a pause command.
Turn the result into your next goal
After the game finishes recording a result, inspect your available Lab upgrades. Choose one goal that addresses the problem you noticed, read its current price and enter it in the planner. You can add actual rewards from later runs to estimate the remaining effort.
You do not need a complete tier list to make the next session useful. A specific question—whether a different aiming mode is easier, or whether you can afford another slot—gives you something concrete to compare.
A simple PokeBonk beginner routine
For your first PokeBonk run, choose one starter, check its first move and focus on movement before planning a whole build. You can return to the League and Lab after the result. Finish with one useful question: do you need more move capacity, a different aiming mode or help reading an item? This gives your next run a purpose without trying to memorize every mechanic.
Frequently asked questions
Do I need to install PokeBonk?
The original project presents it as a browser game. Open the original game through the homepage or its own address; this guide does not provide an installer.
Does the website’s Expand game button begin a run?
It enlarges the embedded window. Complete Guest, account, partner and run selections inside the original game. On a phone, the game loads when you choose to expand it.
How do I start my first PokeBonk run?
Open the original game, use its existing account or Guest entry, choose a partner and inspect the preparation screen. Read Settings → Keys before starting if the controls are unfamiliar.
Sources & research notes
The sources below distinguish our menu observations, original announcements, community reports and browser documentation. Check the version and scope before applying a value to your run.
- PokeBonk v0.7.1 — directly observed English menusOriginal project
Fresh Guest, zero completed runs and no purchases. Read starter passives, default keys, touch settings, 19 first-level Lab prices, the visible item pool, Squirtle’s move panel and mode preparation screens. Screenshots appear alongside the relevant guide sections. Combat outcomes, later-level prices and real-device touch performance were not tested.
- PokeBonk — original gameOriginal project
Project introduction reviewed during site research. This is the original game by Charcher; no full gameplay or device compatibility test is claimed.